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Iron Kingdoms: The Foxfire Initiative
JLT* Offline
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Post: #76
RE: Iron Kingdoms: The Foxfire Initiative
Ja wel om 6 thuis hoop ik

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14-11-2012 16:53:13
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wolfy Offline
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Post: #77
RE: Iron Kingdoms: The Foxfire Initiative
Ik wil zo wel de boodschappen doen. Kom toch praktisch langs de Jumbo. Liefst wel met iemand erbij, en wat zijn de voorkeuren voor eten en drank?

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14-11-2012 17:03:54
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SageGenesis Offline
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Post: #78
RE: Iron Kingdoms: The Foxfire Initiative
Ik kan wel langskomen en helpen. Als ik alleen de essentiële boeken meeneem dan heb ik ruimte voor een paar dingetjes. Hoe laat wil je bij de Jumbo afspreken?

What you need to understand about the apocalypse is that you aren't Mad Max. You're part of the skull pyramid in the background.
14-11-2012 17:22:49
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wolfy Offline
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Post: #79
RE: Iron Kingdoms: The Foxfire Initiative
Tas voor de boodschappen heb ik wel. Als jij nu gaat fietsen, over 15 minuten? Wink

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14-11-2012 17:25:32
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SageGenesis Offline
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Post: #80
RE: Iron Kingdoms: The Foxfire Initiative
Ok

What you need to understand about the apocalypse is that you aren't Mad Max. You're part of the skull pyramid in the background.
14-11-2012 17:29:03
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Jazzper-11 Offline
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Post: #81
RE: Iron Kingdoms: The Foxfire Initiative
Goed, ik ben net klaar met mijn scriptie. Alweer.
Ik pak de eerst volgende trein naar Hsum. Dit betekent dat ik waarschijnlijk net te laat ben om mee te eten. Hopelijk is het mogelijk om een bordje te eten terwijl we spelen!

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14-11-2012 17:34:42
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JLT* Offline
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Post: #82
RE: Iron Kingdoms: The Foxfire Initiative
Ik ben iig thuis Smile

"I think I'll have seconds.."

-Chronomangor; Eater of Time. ∞
14-11-2012 17:57:13
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SageGenesis Offline
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Post: #83
RE: Iron Kingdoms: The Foxfire Initiative
Actual Play Report of session 2 is up

What you need to understand about the apocalypse is that you aren't Mad Max. You're part of the skull pyramid in the background.
15-11-2012 16:31:16
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JLT* Offline
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Post: #84
RE: Iron Kingdoms: The Foxfire Initiative
Gheheh. ... Dumbass.. Smile

"I think I'll have seconds.."

-Chronomangor; Eater of Time. ∞
15-11-2012 19:32:20
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nar Offline
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Post: #85
RE: Iron Kingdoms: The Foxfire Initiative
XD

god i loved this adventure ^^ and i dig the additions being made, particularly the introduction of Plott & Co. Grin

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i am a motherfucking ray of goddamn sunshine, i am.
(This post was last modified: 16-11-2012 09:43:50 by nar.)
16-11-2012 09:43:14
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(me) Melchior Offline
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Post: #86
RE: Iron Kingdoms: The Foxfire Initiative
hehe yeah, when the portcullis came down and she stepped from cover to talk all our ranged guys were grinning ("Parley is just another word for flat-footed"), which turned to "she carefully only peeks around the corner" to the joy of our magic-gun-sniper-man, which turned to "stays just around the corner" earning her a "whoop" from crazy-grenade-gobber, which turned to "fuck you guys, it says Plott & Co on the Iron bars."

Licensed.
16-11-2012 12:05:28
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SageGenesis Offline
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Post: #87
RE: Iron Kingdoms: The Foxfire Initiative
The portcullis was always made by Plott. Your various methods of ranged destruction merely warranted an explanation of what that meant.

What you need to understand about the apocalypse is that you aren't Mad Max. You're part of the skull pyramid in the background.
16-11-2012 12:14:29
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(me) Melchior Offline
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Post: #88
RE: Iron Kingdoms: The Foxfire Initiative
Irrelevant, we were only told it was Plott made all along, after we made our intentions clear using various gestures and animal noises.

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16-11-2012 15:41:09
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(me) Melchior Offline
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Post: #89
RE: Iron Kingdoms: The Foxfire Initiative
So IK or bas game?

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27-11-2012 10:57:30
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Jazzper-11 Offline
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Post: #90
RE: Iron Kingdoms: The Foxfire Initiative
Bas game? What's that? Is there no IK?

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27-11-2012 11:55:45
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(me) Melchior Offline
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Post: #91
RE: Iron Kingdoms: The Foxfire Initiative
Thats what I wanna know!

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27-11-2012 12:04:18
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SageGenesis Offline
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Post: #92
RE: Iron Kingdoms: The Foxfire Initiative
It will be the IK game.

Jasper, there's this guy called Bas who played with us in the other Dark Sun game. He might want to get together with us again some time but I'm not canceling the IK for that with just one more day to go. That would be quite unfair on Jasper and I'm already preparing the session now.

What you need to understand about the apocalypse is that you aren't Mad Max. You're part of the skull pyramid in the background.
27-11-2012 12:10:21
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Jazzper-11 Offline
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Post: #93
RE: Iron Kingdoms: The Foxfire Initiative
Alright. So tomorrow IK. Cool. =)

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27-11-2012 12:50:27
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scroipt Offline
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Post: #94
RE: Iron Kingdoms: The Foxfire Initiative
Re Bas: Def not tomorrow (IK as normal). Trying Sat. (prob also not Sat.)
Also, IK, where?

`Je n'avais pas besoin de cette hypothèse-là' --Pierre-Simon, Marquis de Laplace
27-11-2012 21:15:52
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(me) Melchior Offline
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Post: #95
RE: Iron Kingdoms: The Foxfire Initiative
Jeltes place, vanaf hoelaat zijn we welkome?

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28-11-2012 16:10:58
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JLT* Offline
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Post: #96
RE: Iron Kingdoms: The Foxfire Initiative
Ik ben er wel rond half 6 voor boodschappen. Jij ook?

"I think I'll have seconds.."

-Chronomangor; Eater of Time. ∞
28-11-2012 17:02:29
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SageGenesis Offline
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Post: #97
RE: Iron Kingdoms: The Foxfire Initiative
Actual Play of session 3 is up.

What you need to understand about the apocalypse is that you aren't Mad Max. You're part of the skull pyramid in the background.
30-11-2012 17:49:51
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JLT* Offline
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Post: #98
RE: Iron Kingdoms: The Foxfire Initiative
Gheheh

Sage Wrote:They ran, with the exception of Karl Teagan, who decided that discretion is the better part of the chain of command, so he stayed behind.

^_^

"I think I'll have seconds.."

-Chronomangor; Eater of Time. ∞
30-11-2012 18:15:46
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JLT* Offline
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Post: #99
RE: Iron Kingdoms: The Foxfire Initiative
Woensdag zitten we weer goed?

"I think I'll have seconds.."

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10-12-2012 17:00:19
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SageGenesis Offline
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Post: #100
RE: Iron Kingdoms: The Foxfire Initiative
Ik wel

What you need to understand about the apocalypse is that you aren't Mad Max. You're part of the skull pyramid in the background.
10-12-2012 17:21:09
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