wolfy
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16-10-2012 15:34:21 |
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JLT*
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RE: Iron Kingdoms: The Foxfire Initiative
Captain Fenrick Garrisson.
This dashing nineteen year old man is the brave young son of decorated war hero knight colonel Merrick Garrisson and charming diplomat warcaster Lady Emily Caine.
Born to a privileged life as the son of diplomats, little Fenrick saw a lot of the world at a very young age. He has lived in Khador, Llael, Ord and Caspia and traveled a whole lot. His parents were very busy people and while he was always instructed to say inside the hotel, the embassy or the train, young Fenrick never failed to find a way to sneak out and seek adventure.
Fenricks frequent disobedience quickly resulted in his father applying him to the officer academy in Caspia at a relatively early age to teach him some discipline. Much to everyone's dismay, the young man seemed to have a gift for tactics and was a natural leader, although his stubborn demeanor and disobedient character still frequently got him into trouble.
While the proper military had no need for someone that had trouble following orders, seemed too smart for his own good and was always second-guessing his superiors, Colonel Fairgrey saw great potential in the young officer. She promoted him to captain and despite some unpleasant disagreements she still believes Fenrick to be made out of the right material the Foxfire Initiative needs to make it a smashing success. Also, she owes his father one.
Although he had many adventures in his childhood and was the best student graduating the Academy in years, maybe decades, the young Cygnaran has never seen any real action. Fenrick has never taken a life and is still worried that he someday might have to. Although he can accurately put a bullet through any bottle at fifty paces, Fenrick has not once fired his gun at a living being. He might have to do that someday too.
Trivia:
-Fluent in both Khadoran and Llealese.
-Nephew of famous gunslinger Allister Caine, a friend of his father from his own military academy days..
-Has a deeply seated interest for Iosian culture and art.
-Mayberry Fairgrey, founder and undisputed leader of the Foxfire Initiative is Fenrick's godmother. Fairgrey and Garrison's father are old friends and colleagues.
-Is rumored to be a personal friend of the reclusive clairvoyant the Pewter Marmot.
-While his father is a very devout follower and one of Morrow's holy Knights of the Prophet, Fenrick has no love for the Ascendant and thinks most Gods are cold, uncaring and generally stupid.
-Smokes an expensive brand of small cigarillo's from Rhul that his godmother gave him for his last birthday.
-Loves a good Khadoran Lifewater or Ordic Whiskey.
-Has an eye on Victoria Fairgrey.
-His mother Emily Caine still sends him frequent presents, luxury goods and some pocket money. Somehow these gifts keep coming, even if she happens to find herself stuck in a Khadoran prison for a week and Fenrick is out in the Badlands on a mission.
"I think I'll have seconds.."
-Chronomangor; Eater of Time. ∞
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22-10-2012 00:49:04 |
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(me) Melchior
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RE: Iron Kingdoms: The Foxfire Initiative
Lt. Grakk "Whispers" Malathor.
Description:
Little Grakk was born in the Cygnaran town ??, his parents were already second generation city trollkin and well integrated in human society earning a decent living with honest work. Unlike for his brothers and sisters, for Grakk, the peaceful live was not meant to be, his blood called out for something else. So he did the one thing a young man can do in such a situation, join the army!
His family was saddened so see him go but knew it was the rightish thing for him and supported him in his choice. After several weeks of training he was sent of to a garrison near the Khadoran border and a small Trollkin kriel enclave. Being the obvious choice for liaison to the kriel, during the years stationed there, he spent a lot of time with the non city trollkin, here he learned much of the ways and history of the trollkin and much about himself and his voice.
There had always been small exchanges between the garrisons on both sides of the border until one day the Khadorians made up some bullshit excuse and launched a full scale punitive expedition into the trollkin enclave! The defenders where badly outnumbered and outgunned, the trollkin and the few Cygnaran soldiers that were there could not hold out for long. Grakk, at base camp, urged the local commander to counterattack and provide cover so the women and children could get away and the soldiers would have a chance for a fighting retreat. The commander disagreed. Four times Grakk and a few others asked to be send in, four times they were denied. They did not ask a fifth time, they just grabbed their gear and went in.
The fighting was long, bloody and gruesome. The Khadorans were acting like butchers, not caring if they hacked down soldier or child. In the end Grakk and his men brought all of the Cygnaran soldiers back, a few alive, and bought the trollkin enough time that a significant group could escape.
Back at base the few braves were welcomed as heroes by the men and as deserters by the officers. Seeing the popularity among the enlisted men, who outnumber the officers quite a bit, and seeing a chance to embezzle some glory for fighting of the Khadorans, the commander gave them a choice, be promoted away or take a short walk to the wall.
They choose promotion.
Licensed.
(This post was last modified: 28-10-2012 13:56:45 by (me) Melchior.)
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27-10-2012 15:18:28 |
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wolfy
Posting Freak
    
Posts: 1.874
Joined: Oct 2005
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RE: Iron Kingdoms: The Foxfire Initiative
Meet Sebastian, youngest son of the Darkmantle family. He wasn't really wanted by his family. His parents were often away, and when they were at home, they mostly ignored him. Being the youngest meant he never will have any chance of inheriting anything from his family, unless he takes care of his brothers, but this option never really occurred to him. His mind focused on the quest for knowledge at an early age. Supported by his willingness to experiment with whatever tools he found. One hot summer evening found him outside, with a kite, waiting for a thunderstorm to pass over his family estate, trying to capture the lightning in a hand crafted 'storm chamber'. Having misunderstood the concept, he sought to capture the storm into a chamber. Not quite as successful as he'd wanted. Other experiments eventually led to an explosion in his 'laboratory', finally getting the attention off his parents he so craved.
He was quickly shipped off to a renowned learning institution, because his parents didn't want his destructive tendencies around the house any more. During his stint as a student he learned a lot about mechanika and everything connected to it. He also figured out that most research was being stinted because of lack of materials. And he figured he was just the person to fix that issue, by stealing what he couldn't get otherwise. This went on for a couple of years, and much to his delight, he was never caught.
Though being a good mechanik and thief, he was lacking a bit in the people skills and empathic ability. So he never noticed that he and his work was coming under closer scrutiny. The string of thefts had garnered the attention of a lot of people, and noose was getting tighter. When he was eventually captured, his captures could not deny the genius of his work, but they could really not use him in any official capacity. So as he was awaiting his trial and subsequent punishment in a damp cell, colonel Fairgrey made him an offer he couldn't rightly refuse.
You're only young once, but you can be immature forever.
Shusen.net weblog like thingie .
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30-10-2012 00:04:11 |
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