Post Reply 
Death Frost Doom
Tiamat Offline
Posting Freak
*****

Posts: 752
Joined: Aug 2007
Post: #1
Death Frost Doom
There is a mountain that no-one climbs. It dominates the landscape like fear and the memories of what once lived there. But memory recedes and rumor breeds— and the rumor is a rumor of gold.

Someone will be the first to scale the white mountain: it will be someone who is greedy, stupid or fanatical— but also, perhaps, lucky.
13-04-2018 13:39:38
Find all posts by this user Quote this message in a reply
Tiamat Offline
Posting Freak
*****

Posts: 752
Joined: Aug 2007
Post: #2
RE: Death Frost Doom
Given the lack of interest, I am going to abandon my May "summer campaign" attempt. Instead, I'm going to run the module "Death Frost Doom" in 5th edition at some point in the coming months.

Death Frost Doom is a horror module, not unlike Deep Carbon Observatory (DCO) in style. Like Deep Carbon Observatory, it is deadly, unfair and can be frustrating. Like Deep Carbon Observatory, it has gotten a lot of praise, but it nonetheless has its problems. It does have character, however, and there is a revised version that is a considerable improvement upon the original module. With some further modifications (to remove some of the unfunny unfairness), I believe that it will provide an interesting and hopefully memorable play experience.

The module is much shorter dan Deep Carbon Observatory. It'll need 2 or 3 evening sessions or one weekend day. We'll try to find the dates when we've established the play group. So far, Jelte (who'll revisit Sekhem) and Tristan have agreed to join so we're looking for two more players. Let me know if you're interested.
13-04-2018 13:59:57
Find all posts by this user Quote this message in a reply
SageGenesis Online
Moderator
*****

Posts: 6.407
Joined: Oct 2005
Post: #3
RE: Death Frost Doom
Let's just say I am familiar with the writers and won't be joining you.

What you need to understand about the apocalypse is that you aren't Mad Max. You're part of the skull pyramid in the background.
13-04-2018 16:18:21
Find all posts by this user Quote this message in a reply
Tiamat Offline
Posting Freak
*****

Posts: 752
Joined: Aug 2007
Post: #4
RE: Death Frost Doom
Given how you evaluated Deep Carbon Observatory, I didn't think it'd fit your style. Within its genre, the adventure seems pretty solid though.
13-04-2018 19:58:56
Find all posts by this user Quote this message in a reply
Tiamat Offline
Posting Freak
*****

Posts: 752
Joined: Aug 2007
Post: #5
RE: Death Frost Doom
There is a curse laid on everything in that place! Cursed, you hear me? Cursed!

Up on the mountain is a house by a cemetery, haunted by the memories of atrocities past. The cult on the mountain is long gone, yet the music of weirdling death carries on the wind.

The mountain is cold. So very cold.

And the greedy and the foolish will march bravely up the mountain for gold and glory.

…but are they worth your soul?
14-04-2018 10:40:00
Find all posts by this user Quote this message in a reply
JLT* Offline
Posting Freak
*****

Posts: 6.163
Joined: Oct 2005
Post: #6
RE: Death Frost Doom
The Mountain Calls

Forty-five years. Ten months. Thirteen Days. It has been a while since I felt the desire to put my thoughts to paper. I have read the journal of my previous fruitful and exciting adventure and I fondly recall those days that followed. The days that dear Hector shared my wealth in Parsa. How intoxicating that was, finding some gullible humans to represent our needs in the imperial palace. To drink wine and discuss our forthcoming schemes. However, as I so long ago predicted, the Wood Elf had a great desire to see more of the world. My fair city was not sufficient. The Assassin has left me with my thoughts.

Then there was that boy, whose name I kept forgetting, who trained with me to be a treasure hunter. Run off some twenty years ago to find his own fortune. I have not heard from him since. I always feel it is better for the humans to perish by their impetuousness than by wilting. It somehow feels like they have made the most of their fleeting potential.

Now a recent change in Parsean government has cruelly found me guilty of treason, without a proper trial, I might add, and I had to leave my town in a hurry. I was able to bring a few invaluable supplies and quite enough servants to carry said supplies, but unfortunately, I had to leave the bulk of my wealth in Parsa.

As I have grown quite accustomed to a lavish lifestyle in a metropolis, I need to figure out a way to either return to the city with a cunning plan to remove the terribly mad Emperor Skarshnik, or relocate.

I have now decided not to linger. I could really use some additional funds for relocating, so I was considering dusting off my old treasure hunting gear and follow a persistent rumour of abundant treasure up far in the western mountains.

I know there's been a murderous cult at the peak of the mountain. Once holed up near the end of the treeline, now long gone. There are persistent rumours that they were in possession of several artifacts. It is as of yet unclear whether these artifacts are still there, but they very well may be.

It has been decided. The great and ancient name Htep Sekhem shall be restored to former glory! I am going to need some skilled companions, though. These kinds of treasure hunts usually claim a few victims and I make it a point not to be among them. One particular name comes to mind. Perhaps I can send him a missive.

"I think I'll have seconds.."

-Chronomangor; Eater of Time. ∞
(This post was last modified: 12-10-2018 08:37:42 by JLT*.)
11-10-2018 20:41:00
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)
float: right;